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Game Ai Pro: Collected Wisdom Of Game Ai Professionals Hardcover

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Book Description
This book presents cutting-edge game AI techniques primarily from game developers of shipped commercial games as well as some from academia. Topics covered include AI architectures, steering and path finding, tactics/strategy, genre specific techniques, gesture recognition, and learning techniques. About 60 articles are presented in a style that is technical yet accessible to beginners, but ultimately aimed at the intermediate to expert professional game developer. The book supplies readers with a toolbox of techniques that are applicable to a wide range of situations.
ISBN-10
1466565969
Language
English
Publisher
Taylor & Francis Inc
Publication Date
September 11, 2013
About the Author
Steve Rabin is a principal software engineer at Nintendo of America, where he researches new techniques for Nintendo's current and future platforms, architects development tools, and supports Nintendo developers. He also teaches game AI at the DigiPen Institute of Technology. He was previously an AI engineer at several start-up companies, including Gas Powered Games, WizBang Software Productions, and Surreal Software. He is the founder of the professional group AI Game Programmers Guild, with over 350 members worldwide. He earned a BS in computer engineering and an MS in computer science, both from the University of Washington.