Gpu Pro 7: Advanced Rendering Techniques Hardcover
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Author 1
Wolfgang Engel
Book Description
This popular reference in computer graphics for games includes high-quality chapters written by experts in the field and edited by section editors in areas in rendering techniques of concern to interactive media and games. GPU Pro7 will cover advanced rendering techniques that run on the DirectX or OpenGL run-times, or any other run-time with any language available. It will include topics on: Geometry Manipulation; Rendering Techniques; Handheld Devices Programming; Effects in Image Space; Shadows; 3D Engine Design; Graphics Related Tools; Environmental Effects and a dedicated section on General Purpose GPU Programming that will cover CUDA, DirectCompute and OpenCL examples.
ISBN-10
149874253X
Language
English
Publisher
Taylor & Francis Inc
Publication Date
April 27, 2016
About the Author
Wolfgang Engel is the CEO of Confetti Special Effects, a think tank for advanced real-time graphics for the games and movie industries in Encinitas, California. He previously worked in Rockstar's core technology group as the lead graphics programmer. He has edited books on several subjects, including ShaderX and GPU Pro. He also speaks on graphics programming at conferences worldwide. He is an MVP DirectX since July 2006 and is active on several advisory boards in the industry.